Throwing a party in virtual reality (DJ/VJ perspective)
In TheWaveVR last Saturday, DJ Pearl Grey had just left the decks and we were starting to feel dance withdrawals so I decided to keep the party going by throwing a public home cave party.
Here is part 2 of the highlights if you enjoyed the first one:
In these highlights I wanted to try and capture the DJ’s point of view and show how the audio and visuals can be dynamically changed on the fly.
The visual art was mostly crowd-sourced, but I did some of it myself in Tiltbrush and some is built into TheWaveVR.
TheWaveVR just went global, so now anyone can throw and attend ‘waves’!
For more info visit: www.TheWaveVR.com