Throwing a party in virtual reality (DJ/VJ per…

Throwing a party in virtual reality (DJ/VJ perspective)

In TheWaveVR last Saturday, DJ Pearl Grey had just left the decks and we were starting to feel dance withdrawals so I decided to keep the party going by throwing a public home cave party.

Here is part 2 of the highlights if you enjoyed the first one:

In these highlights I wanted to try and capture the DJ’s point of view and show how the audio and visuals can be dynamically changed on the fly. 

The visual art was mostly crowd-sourced, but I did some of it myself in Tiltbrush and some is built into TheWaveVR.

TheWaveVR just went global, so now anyone can throw and attend ‘waves’!

For more info visit: