madewitharkit: AR Cartoon Prototype…

madewitharkit:

AR Cartoon Prototype by @JonathanForder at Discover Studios.

Jonathan, how did you come up with this idea? 

“I’m a big fan of animation and cartoons, so I wanted to create a small prototype to demonstrate how AR could expand the world of existing cartoons, bring them into our homes! One of my favourite cartoon styles is The Amazing World of Gumball, I love the mixture of animated character blended into real world scenes and this pretty much lends itself to AR perfectly.

Although this is a simple prototype it shows how we can bring characters to life. As a kid I would have loved to see Teenage Mutant Ninja Turtles or Thundercats running around my front room!”

How did you go about creating the prototype? 

“With Unity and ARkit it’s a really smooth process to get something up and running fairly quickly. The only problem is if you haven’t developed for iOS for awhile or are new to it, so be prepared to wait for a lot of downloads/updates to finish! 

The first thing that made this prototype work was finding the right material. Luckily enough with a quick google search I found some dedicated fans that had made some blue screen cutout clips of the characters. With these videos I could then bring them into Unity and create a Chroma Key shader to remove the blue from the clips. Then it was just a matter of placing them in the scene and setting Unity to render the shadows and allow for placement in AR.“ 

What tools did you use?

Unity3D 2017 & the Apple ARKit Plugin for Unity 

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Posted in apple, arkit, augmentedreality, ios11, iphone8, mixedreality